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TV Series

The Last of Us - Season 2

DNEG

dneg.com/our-work/the-last-of-us-season-2

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Based on the acclaimed video game franchise by Naughty Dog, ‘The Last of Us - Season 2’ follows Ellie and Joel five years after the events of the first season, in a world even more dangerous and unpredictable than the one they left behind. As one of the lead VFX partners for the series, DNEG helped bring a post-apocalyptic Seattle to life. The DNEG team captured reference photography, LIDAR, and drone photogrammetry of Seattle, and rebuilt the entire city and coastline in full CG. The city and coast featured collapsed buildings, docks and roads, vehicles, ships run aground, and CG overgrowth blanketing huge areas of the city. DNEG’s FX team were tasked with close to 70 water shots across multiple episodes and sequences, including rain, rivers, oceans, and an epic storm colliding with the coastline. For the season finale, DNEG delivered a fully CG coastline environment, animated boats, digi-double soldiers, and custom FX simulations - all set against an ongoing lightning storm.

CREW
VFX Supervisor: Stephen James DFX Supervisor: Melaina Mace VFX Producer: Max Rees