Feature Films VFX
The Guardians of the Galaxy Vol 3
Framestore
Framestore’s teams in London, Montréal, Vancouver and Mumbai crafted a menagerie of CG characters for the final instalment of James Gunn’s Guardians of the Galaxy trilogy, each one demonstrating exactly why the studio has such a reputation for stellar CG creatures and soulful character animation.
As well as focusing on individual characters or intimate shared moments, VFX Supervisor Alexis Wajsbrot’s team were also charged with delivering the stampede sequence, in which the Guardians and some 500 creatures flee a dramatic explosion. An especially challenging crowd simulation with so many components interacting with eachother - monkeys leaping over turles, Guadirans holding onto CG animals as they run from fire, destruction and debris. Combining all the elements together in one shot was a tour-de-force that put our animation, FX, crowd and comp teams all through their paces.
CREW
Alexis Wajsbrot, VFX Supervisor
Chris Hurtt, Animation Supervisor
Nathan McConnel, Animation Supervisor
Stephane Naze, VFX Supervisor
Ross McCabe, VFX Supervisor
Jye Skinn, Animation Supervisor
Jon Allen, Previs / Postvis Supervisor
Software
Maya, RV, and Framestore Proprietary