unko was commissioned by international juggernaut Epic Games, maker of the realtime gaming engine
Unreal Engine, to complete a short film in six weeks to showcase Unreal Engine’s production capabilities
and how the platform is enabling increasingly sophisticated creativity.
Given a mere six weeks to write, prepare, film and post-produce, unko producer Belinda Dean and
director Stef Smith turned to creative technology powerhouse VANDAL to assist with Unreal Engine’s
virtual production technology.
Shot in a single day with the support of Screen NSW and Epic Games, ‘Weather Girl’ has been named
one of the top films in the Australia wide competition.
VANDAL, in collaboration with Unreal Engine specialist Shanny Lam, designed the film’s many in-camera
visual effects shots, including a complete virtual environment rendered in real time on set. This allowed
director Stef Smith to see and alter the Unreal Engine environment and visual effects for the various
camera angles needed right there on set. Building upon data captured, VANDAL further created
numerous Unreal Engine visual effects shots and particle simulations.
‘Weather Girl’ is a lo-fi retro futurist sci fi starring Shabana Azeez as Molly, a 16-year-old girl who is
undergoing a transformation she doesn’t yet understand. Trapped in an unhappy family dynamic, Molly
decides that today is the day to make a stand.
● Executive Director, Creative Strategy: Emile Rademeyer
● Unreal Engine VFX Artist: Robo Dinnerville
● Unreal Engine VFX Artist: Shanny Lam
● Multimedia Developer: Sarthak Sachdeva
● Colourist - Daniel Pardy
● Online: Phil Stuart-Jones
● Post Producer: Catherine Terracini
● Post Production Coordinator: Gabrielle Filtz
● Technical Assist: Mariah Dunn
● Director: Stef Smith
● EP: Belinda Dean, unko
● Writer: Stef Smith