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AEAF 2021 Speaker Program and Awards Screening
Book Tickets

AEAF is an annual celebration of VFX and Animation with a Speaker Program and Awards Night, coming to Sydney and online in August.

The AEAF Speaker Program features presentations from VFX Supervisors and Producers, Animators, Animation Directors and Creative Directors. Their talks are chance to see and hear about the projects they have been working on, and about the artists themselves. You will come away with an inside understanding of the challenges they faced and the teams they worked with, why they made key artistic and technical decisions and how their choices contributed directly to each production.

The AEAF Awards Night includes a screening of the Finalists and Winners showreel, a compilation of clips from all finalist and winning projects, in all categories.

The 2021 AEAF Speaker Sessions and Awards Night will be held both onsite at the Chauvel Cinema in Paddington, Sydney, on the evening of 20 August, and with streamed sessions online on 18 and 19 August,, at times to suit international time zones.

Call for Speakers

Speaker Lineup

Luke Hetherington
Industrial Light & Magic
Executive in Charge, Sydney and Singapore Studios

HETHERINGTON Luke Pro

Luke Hetherington is the Executive in Charge of Industrial Light & Magic’s Singapore and Sydney studios. Hetherington is responsible for all films in production at the studios and oversees marketing and bidding on future projects. Hetherington’s experience in building high functioning teams plays a critical role in his work at the studio, as does his knowledge of both the Asian and global market and his ability to successfully collaborate with clients in order to achieve their strategic goals.

Prior to joining ILM, Hetherington had 20 years of experience in the animation and visual effects industry. He spent 17 years at Animal Logic in Australia where he helped lead the company through a period of outstanding growth. Starting as a digital artist and animator he went onto roles including Head of Film VFX, Executive Producer, Head of Production, and Head of CG.

His credits include Star Wars: The Rise of Skywalker, Star Wars: The Last Jedi, Ready Player One, Avengers Infinity War, Monster Hunt 2, Solo :A Star Wars Story, Sucker Punch, Knowing, Stealth, Monk Comes Down the Mountain, Walking with Dinosaurs 3D and the sci-fi TV series, Farscape.

 

100% Wolf - From Cinema Screen to TV Series

Alexs Stadermann, Creative Director and Jacquie Trowell, Series Director
Flying Bark Productions

Alexs Stadermann Flying Bark 1 Jacquie Trowell Flying Bark 1

Alexs and Jacquie will talk about their experiences with the '100% Wolf' cast and story - Alexs is the Director of the 2020 film '100% Wolf', and Jackie is the Director of its recent spin-off series, '100% Wolf: Legend of the Moonstone', currently airing on ABC.

Flying Bar's two Wolf Pack experts will unpack the contrasting processes needed to create their projects from a Feature Film and a TV Series perspective, while discussing the overlaps in pipeline and plots from the cinema screen to the TV screen.

Alexs Stadermann spent most of his career working for the major Animation studios around the world, including over a decade at Walt Disney Studios in Sydney. During his years at Disney, Alexs was the Unit Director of Bambi II and Tarzan II, Supervising Animator on Lion King 1 1⁄2 and Senior Character Animator/SFX Supervisor on six Disney titles. After his years at Disney, he directed two seasons of Planet Sketch, an animated comedy show for Aardman Animation in England and subsequently joined Animal Logic in Sydney as Head of Story on Zack Snyder’s Legend of the Guardians. Alexs then joined Flying Bark as Series Director on The Woodlies. Alexs directed the successful international Maya the Bee – First Flight, and subsequently co-directed Blinky Bill – The Movie, and Flying Bark’s most recent feature film, 100% Wolf. Alexs now oversees Flying Bark’s slate of projects in development.

Jacquie Trowell began her animation career in South Africa and co-founded acclaimed animation
companies XYZoo Animation (1990) and Triggerfish Studios (1996). During her time as partner,
animator and director at both companies, she picked up numerous awards for children's
education and television commercials. She returned to Australia (her place of birth) in 2011 to work
as an independent animator and director.

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Peter Rabbit 2

Maraiah Tominez, Animator - Animal Logic

PR2 4

Maraiah will take a deep dive into the animation created by Animal Logic for Peter Rabbit 2

Live Session 20 August Chauvel Paddington

 

Jingle Jangle: A Christmas Journey

A storybook presentation; creating a miniature storybook 

Ian Spendloff Animation Director and Johannes Sambs VFX Supervisor Framestore

Ian Spendloff Framestore

Ian Splendoff

Ian Spendloff was the animation director and Johannes Sambs one of the VFX Supervisors for the stunning fully-CG animated sequences in the Netflix holiday movie Jingle Jangle: A Christmas Journey.

In this session, the pair will provide insight into how the team concepted, designed and modeled the wooden figures as well as animated, lit and composited the animated sequences. This session will cover everything from defining the overall concept to  designing characters, previs and storyboarding, automating 3D models and meticulously-creating mechanical environments.

Ian is a creative and a director with a wide range of projects to his name which include title sequences and animated TV shows and Johannes is a VFX Supervisor with experience working across many forms; commercials, TV shows and feature films. They worked closely with Jingle Jangle's director David E. Talbert, along with the Framestore team to concept, design, model and animate eight minutes of 4K full CG animation which features 250 CG assets; 21 3D characters, 59 2D characters and 170 different props and environments.

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JingleJangle framestore2

Jingle Jangle

Streamed Session

MILA - An Incredible Animation Journey

Cinzia Angelini, Director MILA

Cinzia Angelini 1

Cinzia Angelini

Director Cinzia Angelini will share how a team of 350 artists from 35 countries created an emotionally charged and thought-provoking 3D animated film about the collateral damage of war on children. The Director will discuss the challenges she had to overcome, and the tools and tricks she learned, on both the creative and production sides, in completing the film. Throughout Angelini's experience of creating ‘Mila’, she realised that the magic of animation not only touches people, it can create unforgettable memories as no other medium can.

Inspired by a World War II survivor and the story of a small girl and a woman who saves her, the message that children CAN handle difficult themes resonated with Cinesite Studios. After joining the team last year, the studio was instrumental in bringing ‘Mila’ across the finish line.

Cinzia will talk through the development journey of her film. It started out over 10 years ago as a group collaborative project completed by a team of artists dispersed all over the world. As its creator and producer, Cinzia began her project at a time when undertaking a 3D animated production independently was a daring move. “I really wanted to immerse the audience into something that could immediately come close to what you feel under an attack of bombers dropping bombs over your head. I went 3D regardless of the challenge it represented, but it has worked out,” she said.

Cinzia Angelini, animated film director and creator, has worked for major international studios in the animation industry for more than 25 years. Her body of work includes Balto, Prince of Egypt, Spirit, Spider-man 2, Bolt, The Minions Movie and Despicable Me 3. Cinzia is currently directing HITPIG, an upcoming animated feature for Cinesite Studios.

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Streamed Session

Lovecraft Country

François Dumoulin
VFX Supervisor, 
Rodeo FX

Rodeo dumoulin2

François Dumoulin

François Dumoulin will talk about his team’s work on 10 episodes of one of the biggest sci-fi drama of the season, ‘Lovecraft Country’, achieving 1,218 shots of scary monsters, wild transitions and spectacular environments. Active in the VFX industry for almost 20 years, François joined Rodeo FX in 2012.  

François has worked as a Compositing Artist on projects such as ‘Now You See Me’, ‘Pacific Rim’ and ‘The Host’. He completed VFX supervision of David Yates’ ‘The Legend of Tarzan’ and Ron Howard's ‘In The Heart of The Sea’, in addition to on-set supervision for ‘Lucy’. François recently supervised Rodeo FX’s contribution to ‘Ant-Man and the Wasp’ and Andy Serkis’ ‘Mowgli: Legend of the Jungle’. www.rodeofx.com

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Streamed Session

UTS Animal Logic Academy, Sydney

Dylan Neill, VFX Lead

Dylan Neill

Dylan Neill

Dylan Neill from UTS ALA, VFX Lead and Houdini specialist, will talk about the Academy's project Spirit, with a focus on the use of Houdini and USD in its creation.

Dylan is a 3D artist and visual effects supervisor with more than 20 years experience. Dylan's expertise covers the entire range of CG animation production including games, advertising, television and feature films. His film credits include Outlaw King, Lord of the Rings, King Kong and I, Robot and he has worked on commercials for major brands such as Toyota, Qantas and Telstra.
Live Session 20 August Chauvel Paddington

VFX Collaboration for Dispersed Teams

New Creative Opportunities for VFX and Digital Artists
 
This session will show you how to make the most of these exciting new opportunities to grow your artistic skills and portfolio, and get work with major studios worldwide.

The biggest change occurring in film and TV production today is about the people who make it all happen and how they have succeeded in collaborating and working together – even when they can’t be together physically.

Team dynamics are more important than ever for VFX and animation. Artsts, directors and producers have found effective and creative ways to continue such important project elements as cloud computing, reviewing work-in-progress, communicating ideas and problems, sharing and exchanging work and many others – all without occupying the same office or even the same city.

Meanwhile, teams have uncovered unexpected benefits, ranging from opportunities to work for and with companies that were once considered out-of-reach, hire artists from overseas remotely, adopt round the clock schedules for projects, include new types of contributors – and others.

Speakers to be announced Speaker Enquiries

Live Session 20 August Chauvel Paddington


Remote VFX 1

 

VFX and Animation - New World of Virtual Production

The techniques and technology used in creating  Visual Effects (VFX) for film TV and immersive content is developing with remote and virtual production opening up new opportunities for artists to work on major  projects across the world. This talk will give insights and directions for Australian digital artists seeking new opportunities to develop their  skills.

Speakers to be announced Speaker Enquiries

Live Session 20 August Chauvel Paddington

Book Tickets 

To see our Speaker Programs from previous years, go to Past Programs